Tuatara was responsible for the environment VFX on Valorant's Pearl map. Bruno Afonseca and Harmonie Duquesne collaborated with Riot's VFX, Environment and Concept artists.
Tuatara VFX Artists:
https://www.artstation.com/bruno
https://www.artstation.com/asminae
Riot Team:
https://www.artstation.com/bmart
https://www.artstation.com/plunteere
https://www.artstation.com/gsokol
https://www.artstation.com/lurcis
https://www.artstation.com/bdyammer
https://www.artstation.com/theoaretos
https://www.artstation.com/michaelshinde
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/delyanfarashev
https://www.artstation.com/perilinear
https://www.artstation.com/awfulwaffles
https://www.artstation.com/asminae
Fountain effects consisting of several elements, splashes and droplets animated via vertex shader, sprite based light cones, light glows and swimming creatures in the vista. Creature art by Adrian Bush.
Water surface, Atlas statue VFX, underwater fog.
2 different types of water surface.
A variety of Radianite effects, water surface with boats.
Underwater light rays, fog, vista train, water ripples and animated underwater creatures. Creature art by Adrian Bush.
Vertex shader moths in the foreground, Light glows, underwater light rays, underwater fog, water ripples and swimming creatures in the vista. Creature art by Adrian Bush.
Water surface made with a combination of gerstner waves and normal maps, with a fake bloom and Snell's window, underwater fog and animated view-dependent light rays.